Unity 3D asset correct LOD configuration

This article talks about the power of LOD (level of detail) configuration in 3D graphics. It will also talk how to solve the loading issue on Unity’s asset store. We’ll peel back the layers, revealing how LOD transforms flat meshes into captivating digital worlds, maximizing visual impact while ensuring efficient […]

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Compare 2 or more JS arrays

Compare 2 or more arrays

Sometimes can be useful an efficient way to compare more JS arrays of objects or primitives. In these cases, the simple comparison operator is not enough because arrays are two different instances of objects. We have to compare JS arrays that are lists and not simple objects. Manipulating data often […]

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Drupal 7: Essential modules

Today I propose you a list of basic modules when you want to use Drupal 7 for the development of a portal. The article is designed for those who are beginners with this product and can be frightened by the myriad of contributions from the immense Drupalian community. CTools Reference: […]

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Angular recursion pipe

Sometimes it can happen that the data comes to us instead in the form of a tree, with objects that contain lists of other objects, which in turn contain lists of other objects.In this case, we can think of starting with the recursion on the data, to modify them in […]

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Building with Apache Maven

Maven is an Open Source project made by Apache and today we will build with it. It is a very powerful tool in terms of code compilation and development team collaboration. The heart of a Maven project is the pom.xml configuration file. One of the most important features of Maven […]

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